June 13th, 2022 — Patch Notes
Patch Notes (brief comment from Ardoyn):
If you haven’t noticed, this isn’t the full Patch Rundown that many of you are used to. Rather than new gameplay and systems, this patch focuses on bringing many requested QoL features (Mass Release anyone?) and giving the entire game a massive facelift as we prepare to introduce new UI pages and new systems to the game. So for now, enjoy the new look!
NEW — New Venari Inventory Page (with brand new filter
May 18th, 2022 — Patch Rundown (Patch Notes & Design Thoughts)
Patch Rundown by Ardoyn
For those who were at the Vocari Hang-Out this past Saturday, you guys know what’s dropping in this patch. And it’s definitely a big one.
Leveling. (No joke I spent way too long looking at this word wondering if I spell it with two or three L’s)
To prepare for the leveling patch, we’ve had primers, adjustments, and burning released all to help lead up to this. It’s time to start pow
Patch Rundown by Ardoyn
First off, sorry, this is NOT the leveling patch. During some internal testing and feedback, we’ve recognized a few additional stress points (scholar double-taxation was a major one) in the current iteration of the marketplace and are actively working to remedy those through creative game design. As a result, a few adjustments to the burning/leveling needs to be made before they ship.
However, we WILL be going over quite a bit of Marketplace/Leveling systems in