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Splinterlands: Platform Updated!


enjoi

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(originally posted on Discord by Hardpoint)

Platform Updated

We've completed the release today and successfully released over 36 different updates and fixes to production. We're continuing to monitor the release given the size of the release. We're very proud of the team that came together to get this done and out to the community.

One of the updates included a breaking change to one of our public endpoints used by some 3rd party developers. This update caused issues with some third party applications until they are able to update them. Going forward we will do our best to avoid breaking changes whenever possible, and improve our messaging and notice for breaking changes when they are necessary so third party developers can be ready in advance.

Additionally, we are aware that there are still some loopholes that allow players to identify their opponent in battles. We are working to patch those loopholes as quickly as possible.

See the long list of changes on our public release notes. https://docs.splinterlands.com/platform/release-notes

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